neljapäev, 9. juuni 2016

Demo game/world development

Cave walls development

First steps of our journey is to make a demo world and you probably ask why demo world. Basically because to show people that we are making the game not just sitting and talking about it.
Right now my mate is trying to implement main menu settings that actually already work but some bugs in resolution changid settings and me doing level design in demo world. It's pretty hard to do something good and big when you only have four hands. 
Here are some screenshots of the development:

Cave development
Video settings


Main menu